A new report has revealed that the number of web browser games has grown 4.9 times over the past two years, with more than 15,000 new games released in Q2 2025 alone.
This is according to a report by HTML5 games distributor Playgama, released on July 29, which analysed which game engines are currently in high demand, the frequency of games published using different technologies, and “what development stacks are shaping the future of web gaming.”
As per Playgama’s research, in the first half of 2025, more than 15,000 new web browser games were released – a 2.7 times increase over the same period in 2024, 4.9 times more than in H1 2023, and more than the number of web-browser games released in 2021, 2022, and 2023 combined.
Elsewhere in the report, Playgama found that Unity remains the leading engine for web-based games, powering 55% of new web games in Q2 2025.
However, Playgama stated that more accessible game engines, such as Phaser, LayaAir, and Cocos, are growing in popularity, with no-code engine Construct’s market share increasing from 13.7% in the first half of 2024 to 16.4% in the same period of 2025.
Playgama’s report claims the growing interest in web-based games is “driven by the oversaturation of the mobile, PC, and console markets,” and the increased production costs for developing a AAA title on console or PC.
“Web games are becoming the new black: the processing power of mobile devices and tablets has nearly caught up with that of average laptops, and new technologies now make it possible to run fully-fledged 3D games directly in the browser,” said Playgama’s founder, Dmitry Kachmar.
“Add AI to the mix, and by 2030, over half of all games could be developed on cross-platform engines with instant web export as default. In this future, every screen becomes a gaming device, and distribution is no longer bound to app stores. The future belongs to cross-platform game engines; they’re no longer just a niche for browser titles.”