It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups.
If you have new appointments and transitions in your company that belong here, please send the names of the appointees, new roles and company, prior role and company to [email protected].
Hoby Darling | President, Riot Games
Riot Games has appointed Hoby Darling as president.
In this role, which was previously held by CEO Dylan Jadeja, Darling will partner with teams across Riot to manage and support their work.
Prior to joining Riot, Darling was senior executive of Logitech’s global leadership team – a position he held for over six years. During his time at Logitech, he co-founded a division focused on esports. He was also president and CEO of Skullcandy for four years, joining in 2013.
Darling also worked as global general manager at Nike+ Sport for three years, followed by working on Nike Affiliates executive team for a further three years.
“I’ve worked with a lot of companies, and there’s something special about a place that takes risks, challenges convention, and stays fiercely committed to its mission,” said Darling.
“Riot has a long history of creating experiences that truly matter to players, and I couldn’t be more excited to work alongside passionate Rioters who push each other to do their best work every day.”
Jadeja added: “Hoby has spent his career at companies that serve the most passionate communities there are, from sports to gaming and beyond. He knows how to bring out the best in teams, and he’ll help Rioters tap into their creativity, sharpen their focus, and channel their competitive fire.
“Most importantly, he understands the importance of nurturing our creative heart and will challenge us to keep raising the bar for each other and for players.”
Alexa Bowers | Senior public relations manager, Sega of America
Alexa Bowers has been promoted to senior public relations manager at Sega of America, having joined the firm in March 2025 as public relations manager.
Bowers has been in the games industry since May 2021. She worked at communications agency TriplePoint as senior account executive, before moving to 505 Games in January 2022 as marketing and public relations manager.
Katerina Dudinskaya | CEO, Goodville
Mobile game developer and publisher Goodville has promoted its CMO Katerina Dudinskaya to CEO.
Dudinskaya will be replacing Goodville co-founder Alexey Meleshkevich from May 1, 2025, who will be stepping away from day-to-day operations to focus on “strategic oversight and long-term vision” as CPO.
“From the beginning, Goodville was about building something meaningful,” Meleshkevich said. “I’m proud of everything we’ve achieved so far, and I’m confident Katerina will take it even further with their vision and energy.”
Dudinskaya will lead a fully remote team of over 80 employees, and will focus on product innovation, strategic partnerships, and expanding Goodville’s team across product, design, and live ops.
“Goodville isn’t just a game, it’s a platform that helps people feel better every day,” said Dudinskaya. “I’m honoured to lead a team so passionate about purpose-driven innovation, and I believe we’re just getting started.”
Prior to joining Goodville, Dudinskaya worked at Gismart for two years climbing the ladder from marketing executive to VP of performance marketing. She was also part of the marketing and growth team at Easybrain.
Emma Weeks | Account manager, Raptor PR
Emma Weeks has joined Raptor PR as account manager.
Weeks previously worked at Milk & Honey PR, starting in September 2023 as senior client executive before being promoted to client manager.
She also worked at Bubble Agency for over two years, joining as junior account executive then promoted to account executive followed by senior account executive.
Marc Anthony Rodriguez | Director of publishing and strategic partnerships, Acclaim
Marc Anthony Rodriguez has joined Acclaim as director of publishing and strategic partnerships.
Rodriguez will shape and expand its global publishing and distribution ecosystem, and establish industry relationships for the firm.
“I’m stepping into a moment that’s tailor-made for my passion: empowering indie developers and building the kind of publishing ecosystem I’ve always believed in,” said Rodriguez.
Rodriguez has over two decades of experience in the industry. He co-founded VoxPop Games, and was also COO and executive producer.
He also worked at Capcom for three years as a lead product analyst, and went on to manage its North American content analysis division. Rodriguez joined Rockstar in 2005 as a beta test analyst, game analyst, voice actor, and project lead for game analysis.
Tom Hardy | Senior social media executive, Sports Interactive
Sports Interactive has promoted Tom Hardy to senior social media executive.
Hardy joined Sports Interactive in July 2019 as a quality assurance tester. He climbed the ladder as QA lead (media and news) in June 2020 before becoming social media assistant in October 2021.
He was promoted to social media executive in May 2022, a position he held until being promoted in April 2025.
Prior to joining Sports Interactive, Hardy was editor-in-chief of independent soccer website Prost Soccer. He worked in IT support at The Football Association from February 2018 to July 2019.
Vincent Bernardin | Head of gaming – France and Central Europe, TikTok
Vincent Bernardin has been promoted to head of gaming – France and Central Europe at TikTok.
Bernardin joined TikTok in 2021. He climbed the ladder to brand partnership manager in gaming in 2022 – a position he held for two years before being promoted to his current position.
He previously worked as an account manager for web recommendation platform Outbrain, and outdoor advertising firm JCDecaux as a product manager from 2015 to 2018.
Des Gayle | Senior partner relations manager, Unity
Unity has appointed Des Gayle as senior partner relations manager.
Gayle is the founder of remote games studio Altered Gene, which is currently working on its upcoming title The Analyst. He has over two decades of experience in the industry, having worked at Microsoft during the launch of the original Xbox, Electronic Arts, Exient, and Digital Legends Entertainment.
He was also a producer at Square Enix Collective, with his first project being on Life is Strange in 2015. In March 2023, Gayle joined Radical Forge as a studio executive producer.
Gayle is also a board member on UKIE and the deputy chair of the BAFTA Games committee.
Joshua Callaghan | Junior account manager, Raptor PR
Raptor PR has promoted Joshua Callaghan to junior account manager.
Callaghan joined Raptor PR in May 2022 as a public relations assistant on an internship. He was promoted to junior account executive in September 2022, followed by account executive in December 2022 and senior account executive in October 2024.
Before joining Raptor PR, Callaghan worked as a freelancer at Lost in Cult as a members club contributor then as a community manager. He was also a reviews editor for Rapid Reviews UK.
“In May 2022, I joined [Raptor PR] as an intern after asking Rana Rahman on Twitter about what a career in games PR involves,” said Callaghan. “I began at Raptor as an 18-year-old carer, fresh out of A levels with no degree.
“Thank you Raptor PR for supporting early careers, and welcoming a budding teen into the industry.”
Arthur Mostovoy | Head of games, Aonic
Former Larian studio head Arthur Mostovoy has joined multiplatform gaming group Aonic as head of games.
Mostovoy will oversee Aonic’s portfolio of titles with “the aim of helping Aonic’s team deliver the best possible games to players.”
Mosotovy joined Larian in 2019, and oversaw development on Baldur’s Gate 3. He worked at Pixonic between February 2017 and April 2018, followed by Azur from April 2018 to August 2019.
“After nearly six amazing years at Larian, I can’t wait to dive into this new role at Aonic,” said Mostovoy. “There’s much to be excited about happening throughout our teams, across platforms, audiences, and genres.
“We are entering a golden age of indies and small teams, resulting in some incredibly creative games. The market share for small indie teams is growing year on year, and this will continue. My role at Aonic is to support these teams in creating and delivering creative titles that can make a major impact.”